• ZoopZeZoop@lemmy.world
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      1 month ago

      This is what he sees while tripping on acid. In reality he was naked and is now wrapped in newspaper and has a rusty colander on his head. He is actually collecting mushrooms with a plastic knife, though.

  • jjjalljs@ttrpg.network
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    1 month ago

    I think guild wars 1 you didn’t just pop on any clothing you found. One of the NPCs was even like “you think you can just pick up a jacket after you set the poor bastard on fire and stab him, and it’ll fit nice and snug? No. It won’t. Bring me materials and I’ll make armor that fits you”

    Then gw2 was like "fuck it people like when items with cool colors pop out of monsters "

      • jjjalljs@ttrpg.network
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        5 days ago

        I’m not sure what you mean. There aren’t really a lot of “quests” in gw2.

        There’s the main story, which is a green marker on your map. That’s always there (unless you turn it off or finish it)

        There’s orange markers for nearby events. That’s like “zombies are attacking! Save the town!” or “help these kids pick apples” or whatever. They’re just things that happen in the world and, to a limited degree, change the world state. Like an area might be full of toxic vines until an event finishes successfully, or a merchant might only sell items after his mission succeeds.

        There’s red markers, which are basically the same as orange, except they tend to be world events and not local.

        And then there are collections, which are kind of like quests. They’re not super advertised. They’re kind of of “get these achievements for a special reward”. Sometimes NPCs will give you one- like “go find all my favorite fish” or whatever. They’re optional, but sometimes fun and sometimes have good rewards. Like if you finish the one where you get most of the achievements for one chunk of the game, you get a max-stats accessory that all your characters can share.

        Anyway. Long reply. Nothing is really beamed into your head, no.

  • psud@aussie.zone
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    1 month ago

    BG3 enemies rarely drop clothes, only weapons and armour, though when we loot a place with clothing it’s a 30 minute fashion show and dying session

    Clothing dying is the thing my group most save-scums for