thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square254fedilinkarrow-up1619arrow-down143file-text
arrow-up1576arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agomessage-square254fedilinkfile-text
minus-squareKoffiato@lemmy.mllinkfedilinkarrow-up2·1 year agoOnly the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
Only the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.