You could buy the game on Steam, get the source code archive and then refund I guess. Or keep it anyway to play, I understand it’s quite good.
You could buy the game on Steam, get the source code archive and then refund I guess. Or keep it anyway to play, I understand it’s quite good.
I will admit that Outward is something of an acquired taste. It’s not a looker for sure, and starts a bit harsh, difficulty-wise. However it has surprising depth and a true sense of discovery. It is very rewarding once you really get into it.
Plus it really shines in co-op play. It is the closest thing I know of, that can be compared to “Skyrim, but co-op”.
I stand by my recommendation as it is very much a “B game” and pretty unique.
Here are a few picks off the top of my head:
A few too many superlatives in their pitches for my taste. Not a bad idea overall, though the bias in favor of Rust is strong. Did it really become the go-to (heh) memory safe programming language for performance ?
If combat is an option, those simple ARPGs could fit the bill nicely:
Debatable, likely because Google pretty much killed it.
They are as ugly to look at as they are fun to play. That is to say a lot.
No more RIF means I can’t use it on the shitter no more.
Oooh that’s going to be really handy.
That’s a shame that even a 30 year-old studio is just one commercial failure away from closure, even when part of a larger company. Then again, Volition’s output after Saints Row IV has been pretty middling… So it’s not that big of a surprise that they were on the chopping block.
I use VSCode myself nowadays, but I have some colleagues who prefer Qt Creator for C++ development (our builds are based on CMake and GCC/CLang). It is open source and not tied to developing with the Qt framework.
It is quite delightful, which is a nice change of pace from Limbo and the others. I played it last year with game pass and really enjoyed my short time with it.