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Cake day: June 9th, 2023

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  • It’s a temporary thing and it’s likly Kent will just spend the time too continue development and prepare patches for next cycle instead. The ambition is to take it out of Experimental status sometime in the next year so there’s at least motivation to figure out these things. During the delay testers of this FS can still submit bug reports.




  • I started with Slackware in the late nineties. Have been through Redhat, Suse, Ubuntu, Arch, Tumbleweed. These days I just can’t be bothered, I just want to game and code and I prefer an out of the box well configured Ubuntu derivative, they also upgrade easily and have lots of application compatibility - mostly everyone provides .deb packages. I could also choose Fedora for these reasons.

    So now on Pop!_OS 24.04. Pop is has a stable/lts base but still gets Mesa/Nvidia/Kernel updates on a regular basis. I use it mainly for gaming and Rust dev, writing some COSMIC applets as well.

    COSMIC Alpha does still have problems with some games but not the games I play.


  • ProtonBadger@lemmy.catoLinux@lemmy.mlBest Distro
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    15 days ago

    Yeah, GuildWars2, Valheim, Pathfinder WotR, etc. those sort of games… So I’m a bit niche, some gamers have more issues than I.

    I got a gnome-session installed for games that have problems with COSMIC but fortunately haven’t needed it for a while now.


  • ProtonBadger@lemmy.catoLinux@lemmy.mlBest Distro
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    16 days ago

    I started with Slackware in the nineties, have been through Redhat, Suse, Ubuntu, Arch, Tumbleweed.

    I could use anything really but these days my focus have moved; I kinda just want functional and well configured up front. Using Pop!_OS 24 alpha on my gaming/dev laptop, it works well/is well put together and I’m having fun writing COSMIC apps. I’m using Ubuntu on a few servers, I picked it many years ago and they’ve been through a number of painless upgrades.






  • You always have to consider the sources of such whispers, otherwise it means very little. The devs, who are few and works on evenings because they have day jobs, a well-know open source issue for many projects, were clear about when they started in earnest on getting 3.0 done, less than 3 years ago. Until then they’ve spent most of their time adding features to 2.10 and the 2.9 branch was more of a long lived testing ground with occational test releases that cause talk sometimes. The aim was RC primo or medio this year, they’re only slightly late.

    But I get the feeling more devs are starting to contribute now it’s near 3.0, maybe because the new architecture actually makes it easier. So there’s hope a lot will start to happen. There’s even a UI working group.

    I’m running the 2.9 nightly, it’s better in a multitude of little ways as well as having a number of new features.







  • Yeah I gave up and installed Windows in a VM, I use it for those annoying forms and some old tax software… My kid also wants to use powerpoint occationally. It’s quick and easy to install in a VM though and doesn’t take up much space but I got a lot of room on my SSD so everything is relative.

    I’d like a Linux solution for the forms but it’s still convenient to have a Windows VM once in a blue moon.


  • …and new font handling, several layer features - including tools working on multiple layers, new and improved tools, wayland support, widows Ink support, new plugin architecture, dynamic guides, improved file handling (formats, bigger files, etc), I think some gesture stuff as well? The non destructive editing is implemented for some things, not others (e.g. if adding a shadow to text and changing the text, the shadow will change too). I probably forgot some stuff…