Mostly that it doesn’t work on Steam Deck. Hits memory limits IIRC.
Mostly that it doesn’t work on Steam Deck. Hits memory limits IIRC.
It would allow them to do HDMI FRL also, which is probably what you mean when you say HDMI 2.1. AMD cards also do HDMI FRL I thought. FRL is what allows things like 4k120Hz (higher bandwidth modes). The VRR that the Dock does is the VRR standardized with 2.1, which is why it works on TVs and devices that do not support freesync (see: LG TVs).
Anyway, the Dock doesn’t have a fast enough HDMI converter to do that. It’s not a licensing issue. Next gen Deck/Dock will probably do it.
Actually it works fine on Steam Deck. It uses VRR over DP to the dock, which then translates it to HDMI with VRR. The dock has proprietary firmware to do this.
Intel and Nvidia hardware with open source kernel drivers also do a similar trick where the HDMI part is in a firmware blob. Only AMD does not work with HDMI VRR.
Hah! I wish it was email, so I could ignore it. Instead it’s either a Slack DM, which escalates to a phone call.
Yes it is. It’s not in mainline wine, it’s been in kernel for a long time now.
It’s annoying all the articles are focusing on performance versus stock wine here when basically everyone uses Proton or a fork of it anyway, which has had fsync for years now that does similar performance uplift.
The story here should be that we’re getting fsync level performance with fewer bug and it can be upstreamed to wine. There is no relevant performance uplift for Proton users, but I guess performance gets clicks so that’s the story all the press are going with.
It’s not merged, but the benchmarks are against upstream wine. Proton has hacks (fsync) that have almost identical performance uplift but were not suited to upstreaming.
So basically this will improve “correctness” versus current Proton, not performance. Should fix some bugs and improve compatibility.
Versus stock wine, it’s a huge perf uplift though.
Technically AMD also offers an open Vulkan driver (AMDVLK), it’s just dog shit, and an open compute driver (Rocm), its just also bad, and an open OpenGL driver (Radeonsi), which is solid.
Those three are all primarily developed by AMD engineers and are fully open. Nvidia has no such open equivalents.
Uhh nvidia has had native Linux drivers since the 1990’s…
That also doesn’t resolve the carrier seeing which IPs you’re connecting to, which can often be traced back to services or sites.
The addresses themselves that you’re connecting to as one example. Also often DNS.
Ok… That’s too long. Weird decision.
I suspect the small delay is just to prevent them from going crazy if you swing your mouse over the tab bar, it’s not going to be like a second or something. Sounds useful for the case of multiple tabs on the same site with similar titles, especially at higher resolutions.
vim (and especially neovim) have WAY more features than vi and different shortcuts. Running vim with the “vi” symlink emulates vi and disabled a lot.
It is an X thing. Wayland is a protocol not a display server though, so for Wayland the Wayland compositor has to implement it (Mutter in this case)
I haven’t used it because most games don’t work or have as good of performance. Benefits in short term will be things like in-tree kernel module, better working relationship and bug fixes with open projects like KDE/Gnome and maybe things like Gamescope or VR.
Now, if you want. There will probably always be tradeoffs between the two drivers so I doubt this will ever match Nvidia’s across the board, just have to pick your poisons.
I’m pretty sure that’s why he said that
The problem with all these Firefox forks is most of them are dead ends, development wise. They don’t contribute upstream. Maybe Tor excluded.
Hopefully this one is different, it does seem to have some actual code behind it rather than just disabling features.