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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • I build the infrastructure that these data centers need to connect to the internet. Our projected power consumption is at least tripling from last year which was itself double the year before, and that’s only the power draw for the fiber optic infrastructure connecting these data centers together. They’re also building a ridiculous amount of computing power in those data centers which is another massive increase in power consumption.

    There are some kind-of green efforts in progress to mitigate a bit of the environmental impacts of that increase in demand but most of what I have seen personally is just more draw from the local utility company. I have serious doubts about any data that indicates that tripling power consumption is not a major environmental problem.




  • krashmo@lemmy.worldtoMemes@lemmy.mllaughing ass off at hacks
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    4 months ago

    Photography is capturing something real in the physical world. Even if the action can be boiled down to “push a button” the photographer needs to have at least some presence where the real event is taking place.

    AI art is not a depiction of a real event and requires no physical presence. It’s also not being brought to life by the person taking credit for it. That’s not to say AI generated images can’t be cool or useful but I don’t think they are art. If your definition of art is loose enough to apply to AI generated images then the I think the artist credit should belong to the AI itself or the team that wrote the software, not the person typing in prompts.











  • Sure, but who decides who the assholes are? What standard of proof do they use? What happens to people who almost meet that definition but don’t quite? Some cases are pretty straightforward but many have too much grey area for a simple concept like ‘ban all the assholes’ to hold up without a huge amount of effort that often can’t be provided effectively.

    Evidence is key and that can be difficult to get. Additionally, players often edit clips to get the reaction they want from moderators or the community as a whole. The video in the linked article could potentially be a great example of this. The streamer obviously wants you to think they were attacked unprovoked but is that really what happened? We have no context for what led to the recorded exchange. Did the streamer refer to him using a racial slur for failing to hold what they thought was the proper position during the round immediately before the video begins? That doesn’t excuse what the player said in response but it does change the context significantly. If you ban the rape guy and then he releases a video showing the streamer saying even more outrageous things do you reverse the ban, ban them both, or give them both a warning not to be dicks in the future? This is not an isolated incident either. Multiple situations just like this happen every day on platforms with any significant number of users. How do you give each one the time it requires to be resolved correctly? Will you have any players left if you ban everyone who offends someone else?

    The point is, policing people’s behavior is very challenging. There are tons of ways to abuse any system you can design unless you record literally everything your users do and that comes with it’s own set of moral and logistical issues. The simplest and most universally applicable solution is to enable users to block other players themselves. Making that impact matchmaking is kind of dumb in my opinion as it just opens up the potential for abuse as you noted. Set up a few very simple ground rules and then let players sort out who they want to be able to communicate with based on how they treat them. That’s the only solution I can see that is realistic and sustainable but it requires users to take an active role in maintaining the community, which they should be doing anyway if they want it to be the kind of place you’re describing.


  • For most people gaming is a social activity. The popularity and prevalence of multiplayer games vs single player games bears this out. Playing single player games is not a viable solution to avoiding harassment for people who are interested in the social and/or multiplayer aspects of gaming. Muting people who are dicks is a viable solution and that’s exactly what I’ve been advocating for in this discussion. Many others seem to think they shouldn’t need to be involved in the process and game devs or other communication platforms should do all the work for them. I don’t think that’s a realistic suggestion.


  • I understand the comparison but you can’t exactly mute people with minimal effort in real life. Additionally, the threat of rape in person is significantly different than anonymously online from a legal perspective because the person making the threat knows who and where the target is at the moment the threat is made.

    At a high level I don’t disagree with most of what you’re saying. The point I’m making is that there’s a pretty large gap between “something should be done about online harassment” and “this is our plan for stopping online harassment”. Most calls for action appeal to the first without much concern for the second, and the solution is the difficult part, not identifying the problem.



  • I didn’t say no attempts should be made to improve things. In fact in one of my comments I explicitly said the opposite. I’m saying people need to be both realistic in their expectations of what any moderation policy can achieve and proactive in the pursuit of their own online safety. Moderators will never be able to fully eliminate this problem because it is an inherent part of the behavior of a subset of humanity and humans are involved in the activities where this harassment takes place.

    If you expect every person you meet, online or in person, to respect the rules you are going to be disappointed. By all means, make suggestions for improvement. But understand any solution will be imperfect and accept your role in dealing with those imperfections. To put the sentiment in a more succint form, get thicker skin.


  • Yes that is how moderation has worked in some places in the past. It’s also been historically unpaid volunteer work and not particularly effective, especially at large scales. Most of the people here have at least one story about bad moderation on reddit precisely because that kind of moderation is inefficient and heavily influenced by the personal bias of the moderator reviewing a report. You still needed to block people on a regular basis if you wanted to both participate and avoid harassment from a subset of users. That’s how it is all over the internet and there is nothing that can be done to completely remove that element of online activity. Hence the need for thicker skin.