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Joined 1 year ago
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Cake day: June 10th, 2023

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  • However over time you notice some things. First, it doesn’t let you sit incorrectly (like with your leg folded under your butt). Second, you can sit in in for hours (covid work from home situation) and be perfectly fine. Third, after 3+ years of ownership, it’s immaculate.

    This right here. People expect to sit in an expensive chair and get a soft, plush, “comfortable” feeling. No, that’s not what a quality chair is for. A quality chair’s purpose is to let you be 40 years old, sit in it for an 8 hour workday, and get up at the end of the day with zero back pain (at least, none from sitting in the chair).

    I forget how uncomfortable chairs can be until I travel for work and have to sit in something else for a whole day.



  • A true quality office chair, like the Herman Miller Aeron, and not one of those awful “racing chair” game streamer pieces of junk.

    Doesn’t even have to be brand new. I bought both of my Aerons used, and I think their manufacture dates are like 2008 and 2013. I’ve had them for many years, sat in the 2008 one every workday for the past 10 years, and it might as well still be new. I see no reason that I won’t sit in it for the next 10 years. I could have gone through a bunch of crappy Office Depot chairs in that span.













  • I think Heretic crossed with Unreal is an accurate comparison.

    Enemies may have been more plentiful than in Unreal, but movement is much closer to Unreal than Heretic’s DOOM engine movement. And it’s much closer to Unreal than anything in the Quake lineage.

    Also, the weapon arsenal’s style is very Heretic, but the weapon behavior is very Unreal.

    Same with the levels, honestly. Style is Heretic, but the level design itself reminded me of Unreal pretty frequently. (And nothing like the puzzle-heavy, hub-based Hexen)